$4.99

3D Coat PBR Procedural Skin SMART MATERIALS

6 ratings
I want this!

3D Coat PBR Procedural Skin SMART MATERIALS

$4.99
6 ratings

BLACK FRIDAY 2018 $8.99 ---> $4.99


How to install the package :

File --> Install Extension and pick the package file .3dcpack


BEST PROJECTION FOR ALL MY MATERIALS TO WORK PROPERLY IS

ANY AVAILABLE UV MAPPING IN 3D COAT.


Terms of usage :

You can paint a 3d model and sell it but you are not allowed to

1) Sell the materials itself as they are

2) Pack them with software.

For 1 and 2 separate license can be bought , contact me at infogdrs@yahoo.com

Update 1

Pack updated with 3D Coat extension pack , kindly install this in case you get missing files.


Workflow

All albedo files where created by hand in 3d Coat based on internet real skin references , the node based PRB materials where used with Substance Designer and B2M

Here is the 3D Coat version for usage inside 3D Coat as it contains all the needed smart materials to to paint procedurally your characters and or create your own by mixing layers in the material itself or in the layer panel (example scene included).


Seamless custom PBR accurate Smart Materials 

(game engines optimized 512 x 512 pixels)


15 Texture Channels Each (depends on material type)

Dermis ( Base colour / Diffuse )

Subdermis

Hypodermis

Ambient Occlusion  (on 3d model)

Base Color

Curvature  (can be generated on 3d model)

Normal

Diffuse

Displacement (can be generated on 3d model)

Emissive (can be generated in layer properties)

Metallic 

Opacity

Roughness

Specular

Pseudo SSS mask


Compatible with :


3D Coat PBR ( Skin smart materials )

Substance Painter ( Separate Pack, included textures can be

used for node / image based procedural skin creation )

Toolbag 2 ( Separate Pack , NOT INCLUDED)

Unity 5 PBR ( Separate Pack , included textures can be used

for standard material creation)

Zbrush ( Separate Pack , included textures can be used for texturing )

Unreal PBR ( Separate Pack , included textures can be used

for PBR material creation)

Substance Designer for texture based nodes

( SBS and SBSAR NOT INCLUDED )



Render Engines Compatibility :


Mantra PBR Mantra IPR

Renderman

Arnold

Redshift

Vray

Indigo

Maxwell

Octane

Furryball

Thea

and any renderer that supports metal / roughness or gloss / spec workflows.

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Ratings

4.3
(6 ratings)
5 stars
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4 stars
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3 stars
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